Mechjeb 2 not working in sandbox7/4/2023 ![]() Thanks for watching,Plz, consider Subscribing and leaving a like for more content.Links:Astronomer's Visual Pack.NB: PartTools still requires Unity 2017.1.3p1 GitHub - shadowmage45/TexturesUnlimited: KSP Shader Also fixed a bug with localspace offset on IVA models (when exported) then being spawned for prop placement being placed in the wrong position in world space when spawned from parttools. ![]() EVE cloud integration, scattering is now applied to clouds and they change colors at sunset (old shading still an option from main menu, useful for EVE 7-4 and visual packs that aren't reconfigured for the new system PartTools for KSP 1.5.0 has been updated. Download (45.60 MiB) Version 0.0300 for Kerbal Space Program 1.2.2. Enjoy! MUST HAVES, but not necessary for the presets. Click on Update and then 'Permanent Push To Application' 8. Save the preset (or give it a new name) 7. Find my first presets (V1 and/or V2) and click Download And Use. Click on 'TheLazy.Net' connect and browse through the presets. Point Mediator to your KSP.exe and select the right shader-injector (DX11 gives the best results, imo) 4. Contribute to shadowmage45/TexturesUnlimited development by creating an account on GitHub KSP Shader, Texture, and Modeling Utilities.
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